Group 4: Othello Board Game

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Group 4 Design Portfolio:

Creating a new rendition of the classic board game Othello!

This portfolio documents the process of designing, building, and improving upon a version of the board game Othello using an Arduino to power it. Included are different entries detailing our progress on different days, marking certain accomplishments in the process of creating the game. Additionally, the process is shown through a project task list, and a report on the efforts that went into this project are presented in the Maker’s Manual. Read more “Group 4: Othello Board Game”

Group 1: How Fast Is Your Reaction?

 

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We were tasked with creating a game that would test a user’s reaction speed. In order to do this, we implemented a game that resembles a Bop-It, which requires a user to complete one of a set number of tasks randomly within a given time constraint. Our game starts the user off with three lives, on the first of three levels. Based on how quickly the user is able to progress through all three levels without missing any components, their final ‘score’ (which will be displayed using an RGB light) will be either Green, Yellow, or Red.
Read more “Group 1: How Fast Is Your Reaction?”

Group 7: Skull Shock

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Skull Shock

Do you have cat-like reflexes? Are you secretly a ninja? If you answered yes to either of these, then hedge your bets against ‘Skull Shock, the game which puts your reaction time to the test!

‘Skull Shock‘  is an interactive game which tests your reaction time based on your sense of touch. Once a buzz is felt, then wack away on the buttons to lock in your reaction time. If you’re reactions are Miyagi-esque, then the next round will be ready for you, but if you fail…then you will be thrown into the Hall of Failures along with the Green Lantern Movie and the 2014 England World Cup Squad.

Do you have what it takes to go toe-to-toe with ‘Skull Shock‘ ? Read more “Group 7: Skull Shock”